We are proud to announce the immediate release of Kdenlive 0.8.2. We encourage all users to upgrade.
For this release, we did put a lot of energy into bug fixing and stability (more than 140 issues solved) to bring you a better editing experience. We have solved a lot of project corruption issues, and the introduction of the automatic backup feature means you should hopefully enjoy Kdenlive better than ever!
Among the features improvements, the proxy clips (clips replacing the original ones when editing a format that is too slow to edit, for example AVCHD) should work fine now, HDMI capture should also be improved (feedback welcome) and some GUI multi threading should make operations a bit smoother.
Friday, October 28 2011 @ 08:10 am CST Contributed by: Linegod
Before anything, this article is for those using KDE and GNOME and start feeling the need for more, or something else. This is not a trolling article (we hate that), nor is a rant against the two DEs. We respect the freedom of choice, and the Open Source world is all about freedom of choice. With this article we only want to show you what other options you have, the pluses and the minuses, with no bias whatsoever. We'll go less than technical with this article, and we hope we'll widen your perspective and help you use something that's really fit for your needs.
Monday, October 24 2011 @ 06:49 am CST Contributed by: Linegod
If you are like me then you were very excited about HTML 5's video tag. Simplistic, great functionality, and now it is even supported by all of the latest browsers. Video is just a source away, and easier than ever to portray high quality videos right on your website. HTML 5, like anything else, doesn't have everything we want.
I upgraded to Ubuntu 11.04 a week or so back in order to get a more recent version of SCons. 11.04 dropped me into the new “Unity” GNOME interface. There may be people in the world for whom Unity is a good idea, but none of them are me. The look is garish and ugly, and it takes twice as many clicks as it did before to get to an application through their supposedly “friendly” interface as it did in GNOME Classic. No, dammit, I do not want to text-search my applications to call one up!
Saturday, October 15 2011 @ 08:45 am CST Contributed by: Linegod
Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore.
Thursday, October 13 2011 @ 06:42 am CST Contributed by: Linegod
I bought a Windows game last week. What I got was a scenic tour through the demise of the Windows platform. I knew that Windows as gaming platform was troublesome, but it never was as clear that it's actually moving towards irrelevance. If you ever have seriously played games on Windows you know this cocktail of driver updates, googling error messages, entering illegiible cryptic codes from stickers hidden in game boxes, waiting for online activation, going through update popups of various origins, and what not. It took me something like two hours before I was even able to start the game. I love games, and I have played quite some games on Windows, but I might be done with this now.
It is perhaps easy to read that line, think it doesn't affect you, and then move on. But thats just not the case.
The time-zone database (sometimes referred to as the Olson database) is the computing world's principle source of time-zone data. It is embedded in every Unix and Java for starters, and will be used by many websites and probably by your iPhone. You may know it via the IDs, such as "Europe/London" or "America/New_York".
I want to thank all users who tested our beta version and release candidates and ensured by that a regression free update. I am very glad on how smooth this major transition of the compositor seems to work according to the very low number of bug reports in this cycle.
On Mesa enabled desktop systems there is also the possibility to go a step further and leave GLX completely behind by compiling KWin for OpenGL ES/EGL only.
We’ve extolled the virtues of SSH numerous times, for both security and remote access. Let’s take a look at the server itself, some important “maintenance” aspects, and some quirks that can add turbulence to an otherwise smooth ride.
While we’ve written this guide with Linux in mind, this can also apply to OpenSSH in Mac OS X and Windows 7 via Cygwin.